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      Electronic Arts

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      Ricerche correlate: Recensioni su Electronic Arts | Offerte di lavoro di Electronic Arts | Stipendi di Electronic Arts | Benefit di Electronic Arts
      Colloqui di Electronic ArtsColloqui per Gameplay Engineer presso Electronic ArtsColloquio di Electronic Arts


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      Le migliori aziende per "stipendio e benefit" vicino a te

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      4.1★Stipendio e benefit

      Colloquio per Gameplay Engineer

      6 nov 2023
      Dipendente anonimo
      Stoccolma,

      Altre recensioni di colloqui per Gameplay Engineer presso Electronic Arts

      Colloquio per Gameplay Engineer

      6 ott 2023
      Dipendente anonimo
      Offerta accettata
      Esperienza positiva
      Colloquio nella media

      Candidatura

      Ho presentato la mia candidatura online. Ho sostenuto un colloquio presso Electronic Arts nel mese di set 2023

      Offerta accettata
      Esperienza positiva
      Colloquio difficile

      Candidatura

      Ho presentato la mia candidatura tramite segnalazione di un dipendente. La procedura ha richiesto 2 mesi. Ho sostenuto un colloquio presso Electronic Arts (Stoccolma, )

      Colloquio

      I had a great interview experience overall. It included a test, followed by 4 interview rounds (test-based, problem-solving, architecture design, and behavioral/communication). HR was very helpful throughout the complete process.

      Domande di colloquio [2]

      Domanda 1

      Explaining the code flow and methods that are called during the execution of the shown source code
      1 risposta

      Domanda 2

      Design a system in an existing game
      1 risposta
      La procedura ha richiesto 2 mesi. 

      Colloquio

      The interview process was fully remote and consisted of 3 stages (and an initial chat with my recruiter, Alberto). I have applied through the EA careers page. The process took about 2 months from the first interview to offer, which was long, but the recruiter was very responsive to my emails about the updates, so I was kept in the loop throughout the process. The first stage was an interview with the technical lead, which was about my experience, previous projects, etc. The second stage consisted of a take-home coding assignment and 3 follow-up interviews (code-reading and technical, reviewing the code I've written and live adding to that code, and interviews with designers where I had to propose a solution to a design challenge) The last stage was a culture-fit chat. All of the interviews were very pleasant, everyone was encouraging and all the questions made sense for my experience and the position I was interviewing for, they also related to the game I would be working on. They did not focus on minute coding details but tested overall logic and code structure knowledge. Overall it was a very pleasant experience, even if a tad stressful due to how long the process took.

      Domande di colloquio [1]

      Domanda 1

      Data structures in C++, previous experience with gameplay systems and UI, based on code snippet find a function that is responsible for specific feature
      Rispondi alla domanda

      Colloquio per Gameplay Engineer

      6 feb 2023
      Candidato anonimo a colloquio
      Nessuna offerta
      Esperienza positiva
      Colloquio nella media

      Candidatura

      Ho sostenuto un colloquio presso Electronic Arts

      Colloquio

      There were 4 stages with 2 technical 2 personal meetings. Open ended discussions and panel with highly specific technical questions regarding implementation of gaming features that applicant has mentioned having experience with

      Domande di colloquio [1]

      Domanda 1

      How would you implement a first person controller?
      Rispondi alla domanda