Ho presentato la mia candidatura online. Ho sostenuto un colloquio presso Ubisoft (Düsseldorf) nel mese di set 2021
Colloquio
I have participated in hr, technical test and technical interview. In the test they give you a gdd and some of the code alredy started and you have to continue to develop from there. Overall the test and interview are pretty ok if you have the knowledge. I just was studying c++ for 3/6 months at the time and passed the technical test. I failed the interview because of that, though. But if you know well you c++ concept and how to use it for gameplay, its ok.
Domande di colloquio [1]
Domanda 1
How would you create a funtion to detect the player in front of the enemy? Question about heap and stack allocation. Question about pointers.
I just had a great interview! From the moment I walked in, the atmosphere felt welcoming. The interviewer was friendly and asked thoughtful questions that allowed me to highlight my experience and skills. We had a natural back-and-forth, and I felt confident in how I answered. They seemed genuinely interested in my background and how I could contribute to the team. By the end, we discussed next steps, and I left feeling energized and optimistic about the opportunity.
Domande di colloquio [1]
Domanda 1
How my education career would fit within the job description
Ho presentato la mia candidatura online. La procedura ha richiesto 3 settimane. Ho sostenuto un colloquio presso Ubisoft (Toronto, ON) nel mese di feb 2024
Colloquio
I had an interview for an intern for concept art. It was a fun experience overall. The interviewers are so nice, and eager to know about the interns! They even provide suggestions for me to better my work in the future!
Domande di colloquio [1]
Domanda 1
They asked whether I wanted to do concept art or Vis-dev for an animation film.
Ho sostenuto un colloquio presso Ubisoft (Mainz, Rhineland-Palatinate)
Colloquio
Had to complete a series of writing tasks, followed by an interview with a recruiter. Then attended an interview with the recruiter, head of narrative design, and the game writer.
Domande di colloquio [1]
Domanda 1
What are your favourite games? What did you like about the writing in those games?