Vantaggi
- Casual game studio = casual work environment - Super talented, mostly nice people - Fun Belltown location - Recognizable IPs (Plants vs. Zombies, Bejeweled)
Svantaggi
- Some real weirdos mixed in with the nice people. Like, no eye contact, don't reply to "Good Morning" weirdos - Intentionally stagnant creativity. Used to be known for making creative, innovative, quirky, fun games. Strategy for the past 6 years: do nothing except PvZ and Bejeweled sequels, no new IPs. The original PvZ would never have been invented in such an environment. - Less than ideal office layout. Spreading company over 3 non-adjacent floors does not facilitate teamwork or camaraderie, keeps people in silos. - In the space of 10 months, my last team hired 7 consecutive mid-20s white males as programmers.