Ho presentato la mia candidatura online. Ho sostenuto un colloquio presso Blizzard Entertainment
Colloquio
First, I have always admired the work that comes out of Blizzard. I think StarCraft is a great game and I've enjoyed every release.
The interview process went fairly well until I was asked to take a test. I was told to complete three assignments in roughly 8 hours of my time. The test pertained to a real product and its different sections/features. The test requested that I provide a critique, revisions and wires.
Since when did it become the norm to ask highly qualified individuals with over 10 years of experience to take a test (provide free work)? I'm not trying to burn bridges but this is a bit insulting. This is why designers have portfolios. Past work and experience should be sufficient.
Also, I was told during the interview that they received a lot of requests for this position. The interview would require a trip to their office in Irvine, CA if selected based off the results of the test. This sounds like a contest to win a free trip or something.
Sorry but there are plenty of employers in the world who do not ask for lengthy tests and pay a lot more.
I'm very disappointed with this process. I was hoping for something more professional. You let me down Blizzard.
This is just silliness...
Domande di colloquio [1]
Domanda 1
Required to take an 8 hour test which consisted of three assignments over a real product.
Ho presentato la mia candidatura online. La procedura ha richiesto 3 settimane. Ho sostenuto un colloquio presso Blizzard Entertainment (San Diego, CA)
Colloquio
Pretty straight forward, asked very basic questions and mostly poked to see if it was a good fit moving forward with a higher up job interview. They picked the other candidate who apparently interviewed for a previous role, so I guess talking to me was just their due diligence, which felt pretty bad.
Ho presentato la mia candidatura tramite segnalazione di un dipendente. Ho sostenuto un colloquio presso Blizzard Entertainment
Colloquio
I applied at November 2018, had my phone screening scheduled Feb 2019.
After the phone screening interview with recruiter, I waited more than 3 weeks to know I am rejected.
Ho presentato la mia candidatura online. La procedura ha richiesto 4 mesi. Ho sostenuto un colloquio presso Blizzard Entertainment nel mese di ott 2018
Colloquio
A couple of different stages, including a portfolio review and whiteboarding exercise. Helpful to know the company's core values to be able to reference them or talk about which one resonates with you the most. Get to know your team and don't be afraid to ask difficult questions yourself.
Domande di colloquio [1]
Domanda 1
What is your collaboration style? How do you work best?