Ho presentato la mia candidatura online. La procedura ha richiesto 4 settimane. Ho sostenuto un colloquio presso Electronic Arts (Orlando, FL) nel mese di ott 2019
Colloquio
Applied online. Phone Interview followed by codingame coding test. Onsite. Everyone was really nice and helpful throughout the interview.
Codingame challenge focuses on OOP concepts and not leetcode style questions.
Heavy focus on resume. Onsite included meeting with software engineer. Three one hour rounds with two focused on Behavioral + some technical + one round of pure technical.
Strong C++ background is required.
Domande di colloquio [2]
Domanda 1
Find repeating number in array from 1 to n. O(1) space. Only one element is repeating.
My experience with the initial recruiter screening was disappointing. The interviewer seemed disengaged, barely made eye contact, and treated the screening as a perfunctory task, wrapping it up in just 10 minutes. Despite my thorough preparation and follow-up questions, the conversation felt dismissive rather than professional.
Ho presentato la mia candidatura online. Ho sostenuto un colloquio presso Electronic Arts nel mese di mar 2026
Colloquio
The process was professional and moved at a great pace. It started with a recruiter screen, followed by a meeting with the hiring manager, and concluded with three panel interviews. Each conversation felt like a genuine peer-to-peer discussion about building high-performance platforms. The recruitment team was very communicative and open throughout the negotiation. Overall, a very positive experience.
Ho sostenuto un colloquio presso Electronic Arts (Redwood City, CA)
Colloquio
The interview process was good and thorough. It was great to chat about my experience with the hiring manager. The process started with a recruiter screen then a hiring manager interview.