A brief treatise on some place I worked. - Recensione dipendente - 3D Artist presso Double Helix Games

3,0
10 ago 2015
Consiglia
Gradimento del CEO
Pronostico commerciale

Vantaggi

Make video games. People were great. The time I was there involved a lot of canceled projects and moving personnel.

Svantaggi

A lot of canceled projects and moving personnel. Two companies were smushed together to crank out what amounted to expensive marketing games for movie licenses on every platform we possibly could.

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5,0
29 mag 2014
Collaboratore esterno anonimo
Consiglia
Gradimento del CEO
Pronostico commerciale

Vantaggi

Interesting projects, very nice and talented crew. Management cared about the employees. Best experience I've ever had working for a game developer.

Svantaggi

Not much, I loved working there.

5,0
1 ago 2013
Consiglia
Gradimento del CEO
Pronostico commerciale

Vantaggi

Positive uplifting people, exciting energy and creativity. Lots of room to grow as an artist. Very opportunity driven atmosphere. The owner is a smart visionary who works hard to not only improve current projects but find new ones. Art management is awesome, they quickly identify where art needs improvement, but deliver critiques in a positive way. Art Director has a proper 15+ years of good experience, sharp and also delivers critiques in a positive way. Team's have very high energy. New innovative ideas, or way to create art are encouraged. Double Helix provides whatever software you are comfortable using. Computer equipment always more than enough for the task. Nearly no office politics or negativity. Employees are encouraged and rewarded for thinking outside of the box. Where some local studios have an oppressive or suffocating / bullying atmosphere, Double Helix is the positive contrast to this. Great projects & people that deserve great success !

Svantaggi

Sometimes far future plans / projects aren't always known.

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