Great Intention, Bad Execution - Recensione dipendente - Designer presso Epic Games

2,0
24 ott 2017
Consiglia
Gradimento del CEO
Pronostico commerciale

Vantaggi

The benefits of working here can't be beat. The company as a whole tries hard to reward you for good work.

Svantaggi

The lack of a solid HR department results in a decent amount of sabotage and immature behavior. Company wide, people commonly get in shouting matches instead of remaining professional - this also includes upper management (except Tim Sweeney, he's constantly both kind and professional). It is very common for good employees to get forced into smaller and smaller job positions and suddenly "resign" after rubbing someone the wrong way. This happens so often that HR seems to be unaware that it is going on until after it is too late. There are too many upper level employees who make emotional rather than practical decisions. Contractors are commonly treated as disposable, even if entire features are built off of a single individual's work. It can be very difficult for a contractor to be converted to full time, and it is common for them to be severely underpaid when they are converted. It is even more common for contractors to eventually leave after being taken advantage of or led on for months or even years.

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5,0
23 giu 2026
Consiglia
Gradimento del CEO
Pronostico commerciale

Vantaggi

Amazing company.Great work life balance, great people

Svantaggi

Still acts like a start up, a lot of ambiguity

1,0
3 lug 2026
Consiglia
Gradimento del CEO
Pronostico commerciale

Vantaggi

Cool products Great designers and engineers WFH flexibility They have 2 weeks off in the summer and winter (for 95% of employees)

Svantaggi

They mostly hire people who don't play games now Those are the people who make final decisions on gameplay changes and are given more authority than actual designers They see players as something to exploit for money and seek monetization first with everything they do Executives and directors only surround themselves with yes-men these days, along with self serving AI bots Folks at the bottom can not be heard by those at the top, the structure has become very rigid and info doesnt trickle up anymore The call from the top has been to keep making more Fortnite for so long, even after layoffs they just double down on the bets that led to the layoff in the first place. They are allergic to promoting up too high and would rather bring in external folks for any senior leadership role They hire like crazy every time they get some money There is generally never consequence for failed bets, and so you see people failing again and again at the top for years and they're never held accountable In general they are allergic to setting success targets (at least that are shared to lower class). They do "if it works, great", "if it doesnt everything is on fire and we need to pivot everything." They intentionally avoid original work and exclusively copy other games and creators because its safer, even though those copy bets fail usually anyway. The top leaders, including Tim, have become unapproachable by anyone who isn't in their ear already. From the outside it looks like the king of Rohan and Wormtongue. Its a bunch of grifters guiding and lying to very powerful men.

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