NOT “People First” - Recensione dipendente - Senior Gameplay Engineer presso ProbablyMonsters

1,0
4 ott 2023
Consiglia
Gradimento del CEO
Pronostico commerciale

Vantaggi

PM has poached great talent from the seattle game dev industry with promises of inclusion, a people first approach, and high introductory salaries.

Svantaggi

Once in the door, you’re met with a skeleton crew of central services and qa support you were promised. They had a first class QA crew they’ve gutted for promises of replacements is Texas that have not been hired and we do it want. The CEO is pushing hard for RTO, but the offices are dericlict and the facilities won’t even provide water, coffee, localized fans, or adequate lighting. I’ve had to put in jira requests multiple times for soap in the bathrooms. Layoffs are frequent and add additional load to engineering teams. I was promised an inclusive environment where I could develop games, but feel like I’m im a meat market to sell to publishers. DO NOT APPLY!

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5,0
23 mar 2025
Consiglia
Gradimento del CEO
Pronostico commerciale

Vantaggi

Pay/Benefits and growth opportunities. Excited about the games shipping this year and next.

Svantaggi

Lots of change in the company direction but that the entire industry.

2,0
16 giu 2026
Consiglia
Gradimento del CEO
Pronostico commerciale

Vantaggi

Pay was good, great benefits, they assembled a number of really great teams that had a ton of passion. Received a sign on bonus and severance.

Svantaggi

From the director level up, management was confused on direction and was terrible at prioritizing. One example is having my bonus tied to the number of people that could be hired in a year at a company level despite being an engineer. Games that showed no promise were scaled up at the wrong time and those that did show promise were abandoned. They laid off almost everyone in Bellevue and then opened roles in Texas too which is a super classy move.

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