Ho presentato la mia candidatura tramite segnalazione di un dipendente. La procedura ha richiesto 4 settimane. Ho sostenuto un colloquio presso Blizzard Entertainment (Irvine, CA) nel mese di ago 2016
Colloquio
First I had a Phone interview with the Recruiter. After this he put me in a pool for many different jobs. I had a group phone interview with 2 leads from 2 different teams. After this process, I was flown out to Blizzard HQ for a series of interviews on campus in Irvine, CA. In the morning I took a Software Engineering Computer based test with questions in the Specific Domain of my skill set. Then I had a Lunch Interview which was a 2 on 1, 2 guys from 2 different teams once again. After lunch I had 2 sets of interviews which were both 2 on 1 interviews. Each person in each interview being from a different team. I feel my interview was somewhat unique since I was interviewing for 2 jobs at once.
Altre recensioni di colloqui per Senior Software Engineer presso Blizzard Entertainment
La procedura ha richiesto 2 settimane. Ho sostenuto un colloquio presso Blizzard Entertainment (Denver, CO) nel mese di set 2024
Colloquio
Quick process, a screening interview, then a coding challenge on a code test website. The challenge was intended to be difficult to impossible. I was told that no one passed. Making the challenge more difficult is the instruction that I pretend that the two interviewers are my colleagues and that I should demonstrate my collaboration skills while coding. I was repeatedly interrupted with suggestions, try this, etc. that It was difficult to proceed. I was told to ask questions and discuss my train of thought - something one naturally doesn't do in an interview for fear of saying something wrong. At the one-hour mark suddenly everyone had to attend some other meeting. Collaboration occurs during design meetings and whiteboards, not while you are heads-down coding. It's no wonder nobody passed. Also, don't bother requesting accommodation for a disability - they'll ghost you for asking.
Domande di colloquio [1]
Domanda 1
Develop a complex class involving two containers optimized for performance.
Ho presentato la mia candidatura online. La procedura ha richiesto una settimana. Ho sostenuto un colloquio presso Blizzard Entertainment nel mese di nov 2023
Colloquio
Technical interview focused on theory-based questions and object-oriented design, They gave me an offline design game for object-oriented design. I used design patterns and felt I answered it pretty well.
Ho presentato la mia candidatura tramite segnalazione di un dipendente. La procedura ha richiesto 2 mesi. Ho sostenuto un colloquio presso Blizzard Entertainment (Irvine, CA) nel mese di ago 2022
Colloquio
First, a screening call, then a hiring manager interview, then a panel of 3 1-hour technical interviews with members of the team I'd be joining, and an interview with Product Managers.
Domande di colloquio [1]
Domanda 1
Variety of questions around systems design, how certain common technologies work, and some deeper questions around Java.