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      Ricerche correlate: Recensioni su Blizzard Entertainment | Offerte di lavoro di Blizzard Entertainment | Stipendi di Blizzard Entertainment | Benefit di Blizzard Entertainment
      Colloqui di Blizzard EntertainmentColloqui per Software Engineer presso Blizzard EntertainmentColloquio di Blizzard Entertainment


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      Colloquio per Software Engineer

      20 gen 2012
      Candidato anonimo a colloquio
      Irvine, CA

      Altre recensioni di colloqui per Software Engineer presso Blizzard Entertainment

      Colloquio per Software Engineer

      11 giu 2025
      Candidato anonimo a colloquio
      Irvine, CA
      Offerta rifiutata
      Nessuna offerta
      Esperienza positiva
      Colloquio difficile

      Candidatura

      Ho presentato la mia candidatura di persona. La procedura ha richiesto una settimana. Ho sostenuto un colloquio presso Blizzard Entertainment (Irvine, CA) nel mese di gen 2012

      Colloquio

      HR communication was ok - after phone interview they scheduled onsite interview in about 2 weeks. Onsite interview was pretty exhausting - 1.5 hours written test, 1 hour interview during lunch and 3x1.5 hours with pair of engineers. In general atmosphere was really good - nice office culture, nice people, casual dress-code. Initial written test was ok, despite have 12 questions with 4 of them you need to write a piece of code. Onsite lunch was good. But when we started inperson interviews it was too much low level questions about Internet protocol suite and other network communications. Ok, may be if it is so important for you guys to have strong networking people onboard - just mention this in your job description! Overall I was really exhausted by the end of the interview and a little bit happy that it is finally over. I was rejected, but it seems like the guys are really having hard times dealing with all legacy stuff, overtimes and so-on. I'm absolutely respect their decision and wish you good luck!

      Domande di colloquio [4]

      Domanda 1

      Array based stack and queue.
      1 risposta

      Domanda 2

      2 ways of factorial or Fibanacci number calculation
      2 risposte

      Domanda 3

      Please explain in as much details as possible what happens when you click link in the browser and this request goes to web app and returns back as response.
      1 risposta

      Domanda 4

      Apache handlers - explain how pre- and post-processing works for web server requests and responses.
      Rispondi alla domanda
      17
      Esperienza positiva
      Colloquio difficile

      Candidatura

      Ho sostenuto un colloquio presso Blizzard Entertainment (Irvine, CA)

      Colloquio

      There was first an Interview with recruiter, than one with manager, than I had to pass a hackerRank test, than a technical interview with team in c++ , than with PM and director Gaming experience not required

      Domande di colloquio [1]

      Domanda 1

      Challenges working with people in the team and outside the team
      Rispondi alla domanda

      Colloquio per Software Engineer

      9 lug 2025
      Dipendente anonimo
      Offerta accettata
      Esperienza positiva
      Colloquio nella media

      Candidatura

      Ho presentato la mia candidatura tramite segnalazione di un dipendente. La procedura ha richiesto più di 2 mesi. Ho sostenuto un colloquio presso Blizzard Entertainment nel mese di giu 2025

      Colloquio

      The process for me went like this: 1. Recruiter Call 2. Hiring Manager Call 3. Take Home HackerRank 4. 3 Panel Interviews back to back (1 hour each with a 30 minute break) A. Interview reviewing the HackerRank questions B. Subject Matter C. Culture fit The recruiting call was really straight forward, basically just told me what the interview process was like, and let me ask questions. The call with the hiring manager was a pleasure, we mostly just talked through my past experiences from my resume. The coding test seemed really fair, You got 2 hours to do it, and then the first panel interview was going through the answers, answering follow up questions, and walking though your thought process. There was no stressful live coding at all. HackerRank questions were a mix of coding and multiple choice, nothing beyond like a medium difficulty, but definitely focused towards game development. Subject matter interview is obviously going to depend on what you're interviewing for, but mine was basically walking through a variety of problems and how you might tackle them (no live coding here either). They were definitely testing my knowledge, but it felt more like a collaboration on how to handle different scenarios than a bunch of 'gotcha' questions I feel some places ask. The culture fit interview was with a producer and designer, and was mostly about you interact and take part in a team. Overall it was a great experience. The only negative I have is that the process took awhile. After the HackerRank, the next interview wasn't scheduled till almost a month later, but the recruiter was always responsive when I asked for an update.

      Domande di colloquio [1]

      Domanda 1

      Can you talk about any of your past experiences collaborating with designers?
      Rispondi alla domanda

      Colloquio per Software Engineer

      27 apr 2025
      Candidato anonimo a colloquio
      Nessuna offerta
      Esperienza negativa
      Colloquio nella media

      Candidatura

      Ho sostenuto un colloquio presso Blizzard Entertainment

      Colloquio

      went through like 8 interviews just to be told they already went with someone else. The Recruiter was amazing but the actual interviews themselves didnt seem interested or cared even if you do and show your willingness to be taught.

      Domande di colloquio [1]

      Domanda 1

      Why do you want to work Blizzard?
      Rispondi alla domanda