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      Ricerche correlate: Recensioni su Blizzard Entertainment | Offerte di lavoro di Blizzard Entertainment | Stipendi di Blizzard Entertainment | Benefit di Blizzard Entertainment
      Colloqui di Blizzard EntertainmentColloqui per Senior Software Engineer presso Blizzard EntertainmentColloquio di Blizzard Entertainment


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      Colloquio per Senior Software Engineer

      19 giu 2017
      Candidato anonimo a colloquio
      Irvine, CA
      Nessuna offerta
      Esperienza positiva
      Colloquio difficile

      Candidatura

      Ho presentato la mia candidatura online. Ho sostenuto un colloquio presso Blizzard Entertainment (Irvine, CA) nel mese di giu 2017

      Colloquio

      It took about 2 weeks to first hear back from someone, and my initial phone screen was about 2 weeks after that. It was half behavioral (talking about past job experiences) and half standard technical questions (algorithm runtimes, etc). It took a week to hear back, and I was given a 4-hour at-home coding test. It should be pretty simple for anyone with a few years of experience. I did 'extra credit' since I finished the initial problem in 2 hours, which may have helped. After another 3 weeks of waiting, I had my on-site interview. It started with a 2-hour coding test with seemingly simple, yet deep questions - they were easy to answer but tricky to optimize, especially with the timer ticking. Afterwards, an hour was spent going over the answers with 2 lead engineers. This part was really enjoyable, as we were able to discuss each question and how it could be done better and more efficiently. It's a way for you to explain what you were thinking, and learn a few things yourself, which is much better than just getting a "no" and going home. After the technical interview was a lunch interview with management, an interview with producers, and an interview with peers. These were all roughly the same personality-type questions about how you approach problems and what you've been doing at your past jobs, etc. As this was a UI-related role, there was UI discussion about the game team I was interviewing for. Overall the whole process took about 7 hours. It was a great interview process, but it took about twice as long as I had hoped. Expect to wait at least a week in between all conversations for scheduling. At the end I was called and told what the team liked and disliked about me and why they wouldn't be moving forward, and their feedback matched up exactly with how I felt (I should have applied to a non-senior position for a significantly higher chance). I'll probably try to apply again in a few years.

      Domande di colloquio [1]

      Domanda 1

      What are 3 words your co-workers would use to describe you?
      Rispondi alla domanda
      6

      Altre recensioni di colloqui per Senior Software Engineer presso Blizzard Entertainment

      Colloquio per Senior Software Engineer

      16 set 2024
      Candidato anonimo a colloquio
      Denver, CO
      Nessuna offerta
      Esperienza negativa
      Colloquio difficile

      Candidatura

      La procedura ha richiesto 2 settimane. Ho sostenuto un colloquio presso Blizzard Entertainment (Denver, CO) nel mese di set 2024

      Colloquio

      Quick process, a screening interview, then a coding challenge on a code test website. The challenge was intended to be difficult to impossible. I was told that no one passed. Making the challenge more difficult is the instruction that I pretend that the two interviewers are my colleagues and that I should demonstrate my collaboration skills while coding. I was repeatedly interrupted with suggestions, try this, etc. that It was difficult to proceed. I was told to ask questions and discuss my train of thought - something one naturally doesn't do in an interview for fear of saying something wrong. At the one-hour mark suddenly everyone had to attend some other meeting. Collaboration occurs during design meetings and whiteboards, not while you are heads-down coding. It's no wonder nobody passed. Also, don't bother requesting accommodation for a disability - they'll ghost you for asking.

      Domande di colloquio [1]

      Domanda 1

      Develop a complex class involving two containers optimized for performance.
      Rispondi alla domanda

      Colloquio per Senior Software Engineer

      12 lug 2025
      Candidato anonimo a colloquio
      Nessuna offerta
      Esperienza neutra
      Colloquio nella media

      Candidatura

      Ho presentato la mia candidatura online. La procedura ha richiesto una settimana. Ho sostenuto un colloquio presso Blizzard Entertainment nel mese di nov 2023

      Colloquio

      Technical interview focused on theory-based questions and object-oriented design, They gave me an offline design game for object-oriented design. I used design patterns and felt I answered it pretty well.

      Domande di colloquio [1]

      Domanda 1

      They asked many questions about Kubernetes
      Rispondi alla domanda

      Colloquio per Senior Software Engineer

      15 set 2022
      Dipendente anonimo
      Irvine, CA
      Offerta accettata
      Esperienza positiva
      Colloquio nella media

      Candidatura

      Ho presentato la mia candidatura tramite segnalazione di un dipendente. La procedura ha richiesto 2 mesi. Ho sostenuto un colloquio presso Blizzard Entertainment (Irvine, CA) nel mese di ago 2022

      Colloquio

      First, a screening call, then a hiring manager interview, then a panel of 3 1-hour technical interviews with members of the team I'd be joining, and an interview with Product Managers.

      Domande di colloquio [1]

      Domanda 1

      Variety of questions around systems design, how certain common technologies work, and some deeper questions around Java.
      Rispondi alla domanda
      2