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      Ricerche correlate: Recensioni su Blizzard Entertainment | Offerte di lavoro di Blizzard Entertainment | Stipendi di Blizzard Entertainment | Benefit di Blizzard Entertainment
      Colloqui di Blizzard EntertainmentColloqui per Software Engineer presso Blizzard EntertainmentColloquio di Blizzard Entertainment


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      Colloquio per Software Engineer

      30 set 2018
      Dipendente anonimo
      Irvine, CA
      Offerta accettata
      Esperienza positiva
      Colloquio nella media

      Candidatura

      Ho presentato la mia candidatura tramite segnalazione di un dipendente. La procedura ha richiesto 2 mesi. Ho sostenuto un colloquio presso Blizzard Entertainment (Irvine, CA) nel mese di ago 2018

      Colloquio

      I applied twice. The first time, I applied through the Blizzard Careers web site, and was rejected via an automatic response two weeks later. The second time I applied through employee referral and was able to go through the whole process. About two weeks after I applied, I heard back from a coordinator. We set up an hour-long phone interview with the team lead and the engineering manager. A day after the phone call, I received an online take-home test. A week after I finished my take-home test, we scheduled an on-site interview for a week later (so from first contact to the final on-site interview, it took about 4 weeks). After the final interview, I received frequent updates from the recruiter regarding the status of the role I was applying for, and was given an offer 3 weeks later. The interviews were difficult but manageable. I was especially nervous due to how much I wanted to work at Blizzard but my interviewers did a great job of making sure I was comfortable. Make sure you review computer science/software engineering/C++ (or the programming language of your team's choice) fundamentals and be familiar with everything posted on the job listing itself. For me, prior industry experience helped a lot. Also, from beginning to end, you should expect a lot of personality and behavioral questions. You should also make sure you can talk a little bit about everything you list on your resume, and be prepared with questions for the team, their culture, and their processes. This may be unfamiliar territory for software engineers, but something that Blizzard places a lot of emphasis on is your personality and whether you'd be a good team player/cultural fit. This was evident in all of my interactions with folks during the interview process--I even had great conversations about games with the receptionist while waiting for my interview to start. An employee who was just passing by the front desk also wished me good luck (thanks!). In sum, I really enjoyed my experience. During my on-site, I felt like I had a taste of Blizzard company culture as well as the culture of the team I applied to. It was quite different from my previous interview experiences at other game studios and software companies, most of which felt very technical and devoid of culture. I would definitely encourage people to err on the side of applying. I know that personally I psyched myself out of applying to Blizzard for multiple years. It never hurts to apply. Even if you fail, you can always try again later. But if you don't try you may be haunted by a dull sense of regret knowing things could have been different :) Having an internal referral helps a ton for the visibility of your application, so make sure you network!

      Domande di colloquio [2]

      Domanda 1

      Tell me about the most technically challenging thing you worked on.
      Rispondi alla domanda

      Domanda 2

      Which one of Blizzard's core values do you most identify with?
      Rispondi alla domanda
      4

      Altre recensioni di colloqui per Software Engineer presso Blizzard Entertainment

      Colloquio per Software Engineer

      11 giu 2025
      Candidato anonimo a colloquio
      Irvine, CA
      Offerta rifiutata
      Esperienza positiva
      Colloquio difficile

      Candidatura

      Ho sostenuto un colloquio presso Blizzard Entertainment (Irvine, CA)

      Colloquio

      There was first an Interview with recruiter, than one with manager, than I had to pass a hackerRank test, than a technical interview with team in c++ , than with PM and director Gaming experience not required

      Domande di colloquio [1]

      Domanda 1

      Challenges working with people in the team and outside the team
      Rispondi alla domanda

      Colloquio per Software Engineer

      9 lug 2025
      Dipendente anonimo
      Offerta accettata
      Esperienza positiva
      Colloquio nella media

      Candidatura

      Ho presentato la mia candidatura tramite segnalazione di un dipendente. La procedura ha richiesto più di 2 mesi. Ho sostenuto un colloquio presso Blizzard Entertainment nel mese di giu 2025

      Colloquio

      The process for me went like this: 1. Recruiter Call 2. Hiring Manager Call 3. Take Home HackerRank 4. 3 Panel Interviews back to back (1 hour each with a 30 minute break) A. Interview reviewing the HackerRank questions B. Subject Matter C. Culture fit The recruiting call was really straight forward, basically just told me what the interview process was like, and let me ask questions. The call with the hiring manager was a pleasure, we mostly just talked through my past experiences from my resume. The coding test seemed really fair, You got 2 hours to do it, and then the first panel interview was going through the answers, answering follow up questions, and walking though your thought process. There was no stressful live coding at all. HackerRank questions were a mix of coding and multiple choice, nothing beyond like a medium difficulty, but definitely focused towards game development. Subject matter interview is obviously going to depend on what you're interviewing for, but mine was basically walking through a variety of problems and how you might tackle them (no live coding here either). They were definitely testing my knowledge, but it felt more like a collaboration on how to handle different scenarios than a bunch of 'gotcha' questions I feel some places ask. The culture fit interview was with a producer and designer, and was mostly about you interact and take part in a team. Overall it was a great experience. The only negative I have is that the process took awhile. After the HackerRank, the next interview wasn't scheduled till almost a month later, but the recruiter was always responsive when I asked for an update.

      Domande di colloquio [1]

      Domanda 1

      Can you talk about any of your past experiences collaborating with designers?
      Rispondi alla domanda

      Colloquio per Software Engineer

      27 apr 2025
      Candidato anonimo a colloquio
      Nessuna offerta
      Esperienza negativa
      Colloquio nella media

      Candidatura

      Ho sostenuto un colloquio presso Blizzard Entertainment

      Colloquio

      went through like 8 interviews just to be told they already went with someone else. The Recruiter was amazing but the actual interviews themselves didnt seem interested or cared even if you do and show your willingness to be taught.

      Domande di colloquio [1]

      Domanda 1

      Why do you want to work Blizzard?
      Rispondi alla domanda