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      CD PROJEKT RED

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      Ricerche correlate: Recensioni su CD PROJEKT RED | Offerte di lavoro di CD PROJEKT RED | Stipendi di CD PROJEKT RED | Benefit di CD PROJEKT RED
      Colloqui di CD PROJEKT REDColloqui per QA Analyst presso CD PROJEKT REDColloquio di CD PROJEKT RED


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      Colloquio per QA Analyst

      8 apr 2025
      Candidato anonimo a colloquio
      Varsavia, Masovia
      Offerta rifiutata
      Esperienza positiva
      Colloquio facile

      Candidatura

      Ho presentato la mia candidatura online. Ho sostenuto un colloquio presso CD PROJEKT RED (Varsavia, Masovia) nel mese di mar 2025

      Colloquio

      There were 4 stages/interviews to this role, over the period of a month. All were in rapid succession. The role required relocation to Warsaw. Firstly was a short 1 hour test to check for the simple observation and writing skills for the role. A Google Form and drive with pictures from Cyberpunk 2077 with a request to point out obvious UI issues. This likely changes based on what team they are hiring for. Secondly was a 1 hour interview between the candidate, the recruiter, and 2 QA Leads. This was a interview relating to QA exclusively. There was general information about the role and team you'd join, example scenarios/general QA test questions, and questions about games you play with specific questions about likes or dislikes with CDPR projects relating specifically to UI. Time was left for questions. Thirdly was a short 30 minute courtesy interview with the UI team lead to make sure you are fit for the team. This felt a bit tacked on and free form, but it's not unusual. The interviewer likely did not have a say in the candidate choosing. Finally was a 30 minute offer interview with the recruiter. This was more informationaly than anything, and was followed by an offer email with information about relocating, general benefits, etc. Beyond the interviews, both QA leads and recruiters are availbile to answer questions.

      Domande di colloquio [1]

      Domanda 1

      You and a developer disagree on the priority of a bug, you believe it is P0 - Critical, where as they believe it is P1 - Minor. How do you approach this situation?
      1 risposta
      1

      Le migliori aziende per "stipendio e benefit" vicino a te

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      Niantic
      4.1★Stipendio e benefit