Beim Vorstellungsgespräch als 3D Artist stelle ich mich und meinen beruflichen Hintergrund kurz vor. Anschließend bespreche ich mein Portfolio und erkläre meinen Workflow bei ausgewählten Projekten. Die Interviewer stellen Fragen zu meinen technischen Fähigkeiten, meiner Arbeitsweise und meiner Erfahrung in der Zusammenarbeit mit Teams. Zum Schluss bekomme ich Informationen über die Position, kann eigene Fragen stellen und erfahre den weiteren Ablauf des Bewerbungsprozesses.
Domande di colloquio [1]
Domanda 1
Kannst du uns ein Projekt zeigen, das deine Arbeitsweise am besten widerspiegelt, und kurz erklären, wie du dabei vorgegangen bist?
Wholesome team, the best team of artists you'll probably find. Not only were they extremely kind and understanding, but also great people to look up to, with amazing skills and experience and really passionate about their work. The process, although a bit long, was pretty well communicated and responsive. The dealbreaker is the salary management: - The seniority of the position I applied for was lowered in between emails for some unexplained reason, as they proceeded to make their "first offer". - Their "first offer" was the lowest offer I've ever had, specially for a company of this size. The range that was given to me was well bellow the german minimum wage, and they argued that it was based on my current location (even though I make more at a smaller local studio.) They seemed to be open for negociation but after two generous attempts (me offering them that I'd take a lower than average salary for the position) they changed their mind and decided that they would not be changing their initial range, thus forcing me to decline. Overall, it's an awesome team to join, but the pay and complete lack of flexibility is terrible, and HR will judge you for where you're living, instead of by your skill or experience.
Domande di colloquio [1]
Domanda 1
What would you do differently in your latest art piece?
Ho presentato la mia candidatura online. La procedura ha richiesto 2 settimane. Ho sostenuto un colloquio presso Crytek nel mese di giu 2015
Colloquio
First I asked to make a test. Task was to model and texture object from provided concept. They work in PBR, so be prepared. Review of a test took 1-2 days, after that I was invited to phone interview. We arranged exact day and hour. I was interviewed by art-director and senior 3d artist.
Domande di colloquio [1]
Domanda 1
Most questions were related to 3D modeling. Nothing unexpected. Interviewers were very nice.