Ho presentato la mia candidatura online. La procedura ha richiesto 2 settimane. Ho sostenuto un colloquio presso Electronic Arts (Guildford, Inghilterra) nel mese di feb 2019
Colloquio
Phone interview first, basic questions about the CV I had submitted and previous work experience. After 2 weeks got a interview on site. I went to a room and had to write on whiteboard to two senior programmers about ray/sphere collision test.
Domande di colloquio [1]
Domanda 1
Asked me to write a ray vs sphere intersection test.
My experience with the initial recruiter screening was disappointing. The interviewer seemed disengaged, barely made eye contact, and treated the screening as a perfunctory task, wrapping it up in just 10 minutes. Despite my thorough preparation and follow-up questions, the conversation felt dismissive rather than professional.
Ho presentato la mia candidatura online. Ho sostenuto un colloquio presso Electronic Arts nel mese di mar 2026
Colloquio
The process was professional and moved at a great pace. It started with a recruiter screen, followed by a meeting with the hiring manager, and concluded with three panel interviews. Each conversation felt like a genuine peer-to-peer discussion about building high-performance platforms. The recruitment team was very communicative and open throughout the negotiation. Overall, a very positive experience.
Ho sostenuto un colloquio presso Electronic Arts (Redwood City, CA)
Colloquio
The interview process was good and thorough. It was great to chat about my experience with the hiring manager. The process started with a recruiter screen then a hiring manager interview.