Ho presentato la mia candidatura online. La procedura ha richiesto 2 mesi. Ho sostenuto un colloquio presso Electronic Arts (Köln) nel mese di lug 2023
Colloquio
The interview process consisted of 6 interviews, 3 of which were fully technical. The overall process took around 2 months. The interviewers were always very kind and nice and they would give you enough time to think and explain your answers. The whole process went smoothly thanks to my recruiter Alberto Amador, who always kept me updated and answered any questions I had. Overall the experience was positive, but one must prepare well in order to pass. A strong passion for the project applying for is highly valued.
Domande di colloquio [1]
Domanda 1
Tell me about yourself, why do you want to work for EA/on this game, favorite and least favorite C++ features, etc.
My experience with the initial recruiter screening was disappointing. The interviewer seemed disengaged, barely made eye contact, and treated the screening as a perfunctory task, wrapping it up in just 10 minutes. Despite my thorough preparation and follow-up questions, the conversation felt dismissive rather than professional.
Ho presentato la mia candidatura online. Ho sostenuto un colloquio presso Electronic Arts nel mese di mar 2026
Colloquio
The process was professional and moved at a great pace. It started with a recruiter screen, followed by a meeting with the hiring manager, and concluded with three panel interviews. Each conversation felt like a genuine peer-to-peer discussion about building high-performance platforms. The recruitment team was very communicative and open throughout the negotiation. Overall, a very positive experience.
Ho sostenuto un colloquio presso Electronic Arts (Redwood City, CA)
Colloquio
The interview process was good and thorough. It was great to chat about my experience with the hiring manager. The process started with a recruiter screen then a hiring manager interview.