Ho presentato la mia candidatura online. La procedura ha richiesto una settimana. Ho sostenuto un colloquio presso Flatter Than Earth nel mese di giu 2017
Colloquio
Applied online, was given a design test and a week to complete, followed by two follow up interviews with a group of devs on the game. As a non-platformer level designer there was a lot of platformer-specific questions which seemed a little specific. I noticed some glaring red flags during my interview and declined.
Ho presentato la mia candidatura online. Ho sostenuto un colloquio presso Flatter Than Earth nel mese di apr 2021
Colloquio
They reached out to me after I submitted my portfolio. Thankfully, they didn't make me do a design test.
I met with the team over zoom and they asked me about my level design practices. After the interview they told me they'd get back to me. This was over two weeks ago and they never did.
Studios should be more forward with whether they've hired someone or not. You shouldn't ghost applicants. Just be upfront with them or people will call you out for your hiring practices in future interviews.