La procedura ha richiesto 3 settimane. Ho sostenuto un colloquio presso Multimedia Games nel mese di gen 2011
Colloquio
The interview starts with a HR phone screen and two basic problem set that tests your problem solving and design skill. If you pass this test then there's a phone interview with other software developers. This test tend to test your understanding of C++, math, and design skill. After the phone interview is an in person interview where they would ask you about many gotcha in C++ and to write a few simple programs. Some of the topics in the interview include software design, design patterns, C++ syntax/data structure/exception/stl/templates... basically anything about C++ and programming is fair game.
Domande di colloquio [1]
Domanda 1
Explain all the details of a failed constructor call.
Ho presentato la mia candidatura online. La procedura ha richiesto più di una settimana. Ho sostenuto un colloquio presso Multimedia Games (Austin, TX) nel mese di mag 2011
Colloquio
A fair process with smart engineers. They are willing to walk through answers and discuss other solutions. Coding is done on a compiler and not on a whiteboard. Opening with the technical portion was a plus as it is nice to get this out of the way early while still fresh. Taking a tour and meeting other members of the team was informative and gave a good feeling of the environment.
Domande di colloquio [1]
Domanda 1
What made you interested in this position as opposed to the traditional games industry.