Ho sostenuto un colloquio presso Playrix (Ireland, IN)
Colloquio
Got a response about a week after applying. The test task was the core of the process: designing a playable ad mechanic with a short written explanation of the logic. Then a call with the team where we went through it together, discussed what worked and what could be improved. Relaxed and practical, took around 2.5 weeks total.
Domande di colloquio [2]
Domanda 1
Tell us about your experience at your most recent company.
Ho presentato la mia candidatura tramite un selezionatore. Ho sostenuto un colloquio presso Playrix (Tallinn) nel mese di mag 2025
Colloquio
Introduction of the 3-stage interview. Questions from the interviewer about me, my experience in mobile gaming, match-3 games and games from Playrix. Questions from me about the feedback proccess and mentoring. Discussion about the salary.
Ho presentato la mia candidatura di persona. La procedura ha richiesto 3 giorni. Ho sostenuto un colloquio presso Playrix (Vologda) nel mese di dic 2018
Colloquio
I was given a test work to complete and one of the tasks was to create a fire using their particle system program. This program had a glitch when if opened sometimes it didn't showed the created effect properly and you needed to relaunch it, but whoever reviewed my test work didn't even know about their own program's glitch and replied that my fire effect was made wrong, like explosion instead of a fire. But this particular glitch of "explosion" instead of a normal working particle system just happened because of their program itself, i know for sure that i've made a nice fire effect.