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      Colloqui di PreviewLabsColloqui per Unity Programmer presso PreviewLabsColloquio di PreviewLabs


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      Le migliori aziende per "stipendio e benefit" vicino a te

      avatar
      DONE by NONE
      3.8★Stipendio e benefit
      avatar
      Digital Natives
      4.4★Stipendio e benefit

      Colloquio per Unity Programmer

      25 gen 2024
      Candidato anonimo a colloquio
      Montréal, QC

      Altre recensioni di colloqui per Unity Programmer presso PreviewLabs

      Colloquio per Unity Programmer

      7 mar 2024
      Candidato anonimo a colloquio
      Nessuna offerta
      Esperienza negativa
      Colloquio difficile

      Candidatura

      Ho presentato la mia candidatura online. Ho sostenuto un colloquio presso PreviewLabs

      Nessuna offerta
      Esperienza negativa
      Colloquio nella media

      Candidatura

      Ho presentato la mia candidatura online. La procedura ha richiesto una settimana. Ho sostenuto un colloquio presso PreviewLabs (Montréal, QC) nel mese di gen 2024

      Colloquio

      Very unprofessional interview process. The first round interview was 30 minutues one way talk by the manager and 5 miniute window of talk for me. Second round was 2 hours unity project coding which he did not review the code style structure etc ... just the basic functionality on the spot which were there, but it was a bit messy cause done it 2 hours and the project wanted us to go as you can not to implement everything ! I think it is a scam to outsource simple projects to interviewers.

      Domande di colloquio [1]

      Domanda 1

      Implement a prototype from a document in 2 hours.
      Rispondi alla domanda
      3

      Colloquio

      Interview starts with some kind of manager. He explains the process and what the company and role is about, but does so unprofessionally at times, including the conditions (awful mic, connection dropping regularly, weird random comments to explain why the role doesn't pay much, etc.). Also drops a very simple algorithm question. In another phase, it's a 2 hour game prototype based on a description. At the end he will review the features and very faintly, some code. Next is an algorithm's test. You are supposed to solve 2 algorithms (probably medium level, not too hard) live, with no help from writing code or drawing. You have to do so by thinking aloud, if you are in silence for a couple seconds, they poke you with a stick so monkey thinks aloud... You still have more interviews after this. Honestly, the people are nice, and I get that hiring is hard, but the process this company takes is just unreasonable: - It's a junior game programmer position; - The first interview the first thing they tell you is that it doesn't pay much; - The setting is very unprofessional: outdated communication platforms, snarky comments, bad audio and video quality, interviewers are often just walking around. They portray an unprofessional, amateur company, yet expect the top professionals to work there. And it doesn't matter if you pass a test with flying colors, they have a strong predilection for their weird algorithms test, and if you can't successfully explain the solution for a medium leetcode algorithm on the fly, without any visual help, and with 2 guys asking and pressuring you every 4 seconds they will ignore the rest of the positives. At least on FAANGs they let you use an editor or a whiteboard.

      Domande di colloquio [1]

      Domanda 1

      Develop game prototype in 2h
      Rispondi alla domanda
      2