Ho presentato la mia candidatura online. La procedura ha richiesto 2 settimane. Ho sostenuto un colloquio presso Ubisoft (San Francisco, CA) nel mese di giu 2016
Colloquio
There was a phone screen/short interview with one of the directors of the company and then they asked me to come in for a series of 1:1 interviews with different people from the company (4 people total). I had a great time interviewing with them and afterwards they mentioned they would get back to me within a week but I never heard back from them! I even emailed them asking for a follow-up about the decision two weeks after I interviewed and they still never responded. If you thought I was qualified for the position and asked me to come interview, the least you could do was follow up!
Domande di colloquio [1]
Domanda 1
Tell me about yourself.
What is your experience with gaming? Are you a gamer or not a gamer?
Explain one of your favorite projects you've worked on in the past year and describe your creative process.
Ho presentato la mia candidatura tramite segnalazione di un dipendente. La procedura ha richiesto 3 settimane. Ho sostenuto un colloquio presso Ubisoft (San Francisco, CA) nel mese di mag 2018
Colloquio
Interviewed by all core art directors in 3 separate slots. I presented my portfolio, they didn't ask me many questions. It was more like a great conversation than an interview!
Domande di colloquio [1]
Domanda 1
What kind of design do you see yourself going into in the future?