Ho presentato la mia candidatura online. La procedura ha richiesto 3 settimane. Ho sostenuto un colloquio presso Ubisoft (Toronto, ON) nel mese di mar 2016
Colloquio
A screening with the recruiter took place first. He explained the role and gave a lot of information about the studio. This was followed by a call with art leads who asked a series of questions and allowed me to ask some questions that I had. It lasted about one hour and was pretty laid-back. The interviewers were friendly and easy to have a conversation with.
Ho presentato la mia candidatura tramite un selezionatore. La procedura ha richiesto 3 settimane. Ho sostenuto un colloquio presso Ubisoft (Milano) nel mese di giu 2025
Colloquio
Ho iniziato con mini colloquio, dopo aver passato il primo colloquio verrai assegnato un mini test che è durata 7 giorni cosecutivi.
Dopo aver passato il test farai un'altro colloquio sempre da remoto
Ho presentato la mia candidatura online. La procedura ha richiesto 4 settimane. Ho sostenuto un colloquio presso Ubisoft (Taguig) nel mese di ott 2024
Colloquio
Initial Screening: A recruiter contacts you for a brief discussion about your background, skills, and interest in the role.
Art Test (for creative roles): You may be asked to complete a test to showcase your skills, such as creating a 3D model or concept art.
Technical Interview: Meet with team members to discuss your portfolio, technical expertise, and problem-solving abilities.
Final Interview: Talk with studio and HR managers about your fit with the team and the company culture.
Ho presentato la mia candidatura online. La procedura ha richiesto 2 mesi. Ho sostenuto un colloquio presso Ubisoft (Poona) nel mese di set 2024
Colloquio
there was an HR round with introduction along with 2 weeks of art test. after you pass it there will be final ops and art lead round which will finally decide your time there
Domande di colloquio [1]
Domanda 1
They asked me if I loved one segment of art or all