Ho presentato la mia candidatura online. Ho sostenuto un colloquio presso Ubisoft
Colloquio
First - Practical test: Applying keyframe animation on rigged characters (human or creatures) and Mocap data processing. Second: An interview consisting of a conversation between a job applicant and a representative of an employer .
Domande di colloquio [1]
Domanda 1
Their objective is to assess whether you possess the skills, aptitude and experience to do the job. They will also attempt to ascertain whether you can do the job, are willing to do the job and how you will fit in with the organisation.
Ho sostenuto un colloquio presso Ubisoft (Toronto, ON)
Colloquio
The interview went really well—it was smooth, polite, and the interviewer was super friendly and professional. They were also great with email communication, always quick to respond and really clear. But, even though everything else was great, it did take a bit longer than I expected for the job offer to come through, which was a bit surprising.
Ho presentato la mia candidatura online. La procedura ha richiesto 2 mesi. Ho sostenuto un colloquio presso Ubisoft (Toronto, ON) nel mese di mar 2024
Colloquio
Was asked about professional history, animation process and mindset, why I wanted to get into games. No curveballs or behavioural questions, probably because it was for a more junior role.
Domande di colloquio [1]
Domanda 1
They asked me about certain rigs I used and workshops I took.
the interview for 3d character animator were very good and friendly, they did everything for you feel confortable.I think its a really good company.I recommand to work with them .
Domande di colloquio [1]
Domanda 1
general question about animation and what i want when i work