Ho presentato la mia candidatura tramite un selezionatore. La procedura ha richiesto 2 mesi. Ho sostenuto un colloquio presso Ubisoft (San Francisco, CA) nel mese di lug 2022
Colloquio
HR “are you a human” call. Met with Lead Artist - casual, friendly, very thorough explaining the project and what my role would be and how my position would progress. Art test - 1 week unpaid. Met with Art Director who was giving me advice mid-interview making it pretty obvious I wouldn’t be selected. All coordinated through a recruiter.