Ho presentato la mia candidatura online. La procedura ha richiesto una settimana. Ho sostenuto un colloquio presso Unity (Brighton, Inghilterra) nel mese di apr 2026
Colloquio
After applying online, received an interview invitation after one week.
First step is supposed to be a recruiter screen.
I showed up in the Zoom meeting on time, but recruiter said she had an IT issue and the meeting needs to be rescheduled.
But then the reschedule didn't happen after I followed up twice.
What a terrible interview process lol. No wonder they never be able to reach the same level of Unreal Engine.
Esperienza positiva
Colloquio nella media
Candidatura
Ho presentato la mia candidatura tramite un selezionatore. Ho sostenuto un colloquio presso Unity (Brighton and Hove) nel mese di feb 2026
Colloquio
I was referred to their graphics org recruiter, who put me forward to interview with two graphics related departments. Each of those processes consisted of an initial call with the departments hiring manager, followed by two technical interviews each with between one and three engineers within the department.
During the technical interviews we talked about a variety of hypothetical scenarios to do with processes, debugging and tech design, as well as being quizzed on technical questions relevant to their departments.
Domande di colloquio [2]
Domanda 1
What is the difference between scalar and vector registers?
Ho presentato la mia candidatura tramite segnalazione di un dipendente. La procedura ha richiesto 5 settimane. Ho sostenuto un colloquio presso Unity
Colloquio
I had several interviews in which I was asked how I would react in a certain situation. There was also one technical interview. There is an online blog post that explains the whole process pretty well.
Domande di colloquio [1]
Domanda 1
- Imagine there is a colleague that talks with you about an idea he had. How would you proceed to promote his idea?
- What is the fastest way to update a 32-bit variable value that is used by a shader?