Vantaggi
Great games, best in melee combat in the industry
Nice office, allows dogs
Casual, laid-back culture
Lots of time off with availability to flex for childcare needs
Smart co-workers
Fun after-hours events
Svantaggi
Doesn't understand what makes their audience tick
Little to no investment in player or games research
Environment can be passive aggressive
Developers are "too close" to their own product, resulting in little to no change of player concerns
Workflow changes very quickly, and managers seem to prefer devs self-direct rather than prioritize what's good for game health and player retention
Poor pay