Vantaggi
Friendly CEOs and management. Verbal focus on "teams" and "family" feeling in studio. Seem to be a genuine desire to run a good studio and treat people well. This is a company that wants good things for people.
Svantaggi
Desire to keep employees happy does not equate to knowing how to and creates a stressful work environment. Little understanding on how to encourage, nurture or drive teams. Lack of real leadership and teamwork under leadership was a heavy burden on almost every project I worked on (excluding projects where I was almost the only person on the project). The company has no real identity or goals or passion and the lack of desire to make quality games becomes very frustrating while the company boasts buzz words about drive and quality and does not actually produce it or know how to produce it. Things get done often in spite of how the games are managed because the company has some very talented people working within it, but they are not really encouraged to do so. The company aims to create something mediocre and then hopes that it happens to be the next big thing. Innovation and creativity are words the company likes to say, but are very blatantly taboo in practice. Company is very clique-y. Expect "cool guys" and friends of higher ups to receive acknowledgement and promotion before anyone else, no matter how much over time, extra qualifications or effort you put into things. This wore on me fairly quickly as it is extremely blatant during forced "celebration" events within the studio to congratulate people on being popular, even while people who should be receiving acknowledgment are still working into literally midnight hours while these celebrations are happening. Was forced into specialized jobs not even tangentially related to what I was hired to do because they use whoever is around, not people who are right for the job and never received any training to do so. This happened to many people I knew at work and it is extremely stressful to watch people around you fail at jobs they have no training in and then get panned for it, and then waiting for your turn to be screwed this way. Lack of respect and sexism have also been a very big problem on several projects I have worked on. If you are a woman, expect to be blown off by several managers and team leaders you will end up with as well as many of the game designers and be careful at company parties. This company has an absurdly high turnover rate, especially for artists, which are treated very poorly. This is becoming very long, but in summary: toxic work environment with "we are a family" sugarcoating. Nothing in this review was stated unless it was experienced by at least 5 other people I was in contact with as well as myself within 3 months of my own experience. I lasted several years at this job, being strung along by promises of better things to come, but they never did. It is hard not to feel cheated out of my time and lied to.