Vantaggi
Normal hours, larger than average pay, and for the most part, very pleasant co-workers.
Svantaggi
If you are a UX Designer, do not take a job here. The only 'user' UBS management really cares about is UBS upper management. Every project is waterfall method (they call it "4D" - don't be fooled). Agile? Lean? What are those? Your superiors would not know a good design method if it slapped them in the face. They launch interactive projects and are confused when they don't succeed. Maybe because they are being driven by analysts who want to show they are experts in their field, with a complete disregard for if any users would be interested in what they're pushing? There is a lot of 1980s machismo going on here. Even basic things, like requirements gathering, are a nightmare. No one knew what they were doing until the cult-leader-in-charge would give his stamp of approval. Communication is also horrible. There's a lot of internal wrangling with one on one competing discussions. You will never get all the stakeholders in the same room at the same time to hash it out. Even if you did, 'you're just the UX designer' - your voice would 100% not be heard. You're like an exotic animal at a zoo surrounded by ivy league suits. I looked back through my notes after leaving and realized that on literally every project I worked on, there was a clueless middle manager who pushed aside best practice designs I worked on in favor of his ideas, which stakeholders always hated. We would waste 3 times the time and effort working this way. This guy would also parrot any expert level advice I told him one on one and present it as his own to his superiors. I'm quite sure that's how he stays employed there: stealing others work, and creating bad ideas that he can then blame on others. And no, you'll never be in any meeting or situation where you can defend yourself. Remember - everything here is top down, and you're 'just the UX designer'. Your skills, experience and training are worth nothing here. They would call you a "wireframe monkey" if they actually knew enough about design to know what that means.