Reviewing Ubisoft in general, from a Toronto studio employee - Recensione dipendente - Level Designer presso Ubisoft

4,0
12 giu 2015
Consiglia
Gradimento del CEO
Pronostico commerciale

Vantaggi

Depending on which of the many studios, the opportunity to work on lots of big-selling franchises in a short amount of time The company is not known for mass layoffs, and is generally good about warning and supporting an employee when they are not performing before deciding to lay off Overtime happens, but you are compensated with extra days off after you roll off the project. Number of extra days is based on how much overtime you've done (not 1 to 1) Generally a good culture and great people to work with

Svantaggi

Co-production projects can be highly frustrating when your studio is not leading the project, due to a lack of proper communication and planning Overtime (unpaid) does occur on, so far, all of the projects I've worked on Once in a while you'll feel like a small cog in a big machine, but that goes without saying at a huge company! Not the highest paying of companies, but job security is high (see Pros point #2)

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5,0
8 mag 2026
Consiglia
Gradimento del CEO
Pronostico commerciale

Vantaggi

Great team. Awesome games. Fun opportunities.

Svantaggi

Not a ton of hours available

3,0
28 apr 2026
Consiglia
Gradimento del CEO
Pronostico commerciale

Vantaggi

Remote work, free games. Good co-workers.

Svantaggi

Horrendous pay, expectations of work absolutely unreasonable. Turnover rate pretty high, and instead of hiring new employees, just had the remaining team take over the work that required like 10+ employees. Then after requiring 200% productivity to make up for the lack of a team, complained about teams.

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